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Digital Sets - The Complete Yeti Project
Key Features
In this complete project we'll cover modeling and texturing the Furry Yeti character and the winter scene he's in, as well as some post processing techniques of our final render in Photoshop.

We start off by setting up image planes for the Yeti character and sculpting with NURBS primitives we create the basic shapes for the head and the body which we then convert to polygons and connect together with booleans operations. We then use split poly tool to clean up after this and get quaded geometry, extrude to create the additional shapes like the ears, hands and feet, and take a look at face normals and how to get them pointing the right way on your geometry. When we have all our shapes nicely created we clean up the geometry and cut out unnecessary geometry before we move on to creating the complete set.

For this part of the tutorial we build a cave using polygons and working with the sculpt geometry tool pushing and pulling. We also model the trees to get a distorted look and create some rocks which we smooth to get nicely rounded shapes.

When the modeling of the character and the set is complete we add some lights before we start with the UV layout and texturing of the Yeti. During this process you'll learn how to texture paint skin and get good color variation in the texture using Photoshop, we also create his fur coat with Maya Fur which will give you a good introduction to how this feature works.

Finally we texture the complete set to create snow and ice on different layers of our geometry to get the cool winter like feel, adding bump maps to get some realistic cracks and irregularities on these surfaces. We also add a spec map to control where the highlights will occur on the ice and snow. Our final render we take into Photoshop for some post processing and work with different adjustment layers and filters to create an aged and scratched digital illustration based on our complete set model.
  • Length: 9 Hours 23 Minutes
  • Level: Beginner
  • Software: Maya 6, Photoshop
  • Format: DiVX
  • Points Cost: 20
  • Price: $34.95
Tutorial Details
  • Organic Modeling Techniques
  • Creating a Set with Rocks & Trees
  • NURBS & Polygon Tools
  • Normals & Booleans Operations
  • Ground Terrain with Sculpt Geometry Tool
  • Modeling a Cave
  • UV Layout
  • Maya Fur
  • Creating Snow
  • Rock & Ice Textures
  • Bump Mapping for Cracks & Crevices
  • Spec Mapping & Lighting
  • Post Processing for Digital Illustrations
Lesson Breakdown
  • Lessons 1 - 5 cover Yeti Modeling
  • Lessons 6 - 7 cover Set Modeling
  • Lessons 8 - 10 cover Yeti UV Layout
  • Lessons 11 - 13 cover Yeti Texturing & Fur
  • Lessons 14 - 17 cover Set Texturing
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Individual Lesson Download
Digital Sets - The Complete Yeti Project
Download Lesson Pack 0
0 Mins
2 MB
Download Lesson Pack 1
32 Mins
79 MB
Download Lesson Pack 2
34 Mins
84 MB
Download Lesson Pack 3
34 Mins
97 MB
Download Lesson Pack 4
29 Mins
72 MB
Download Lesson Pack 5
38 Mins
95 MB
Download Lesson Pack 6
31 Mins
77 MB
Download Lesson Pack 7
30 Mins
74 MB
Download Lesson Pack 8
31 Mins
78 MB
Download Lesson Pack 9
33 Mins
60 MB
Download Lesson Pack 10
30 Mins
47 MB
Download Lesson Pack 11
32 Mins
82 MB
Download Lesson Pack 12
27 Mins
67 MB
Download Lesson Pack 13
30 Mins
76 MB
Download Lesson Pack 14
34 Mins
84 MB
Download Lesson Pack 15
32 Mins
79 MB
Download Lesson Pack 16
30 Mins
51 MB
Download Lesson Pack 17
35 Mins
83 MB
Download Lesson Pack 18
21 Mins
35 MB
20 / 20
9 H 23 M
1322 MB
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