Best beginner rigs for Maya

Published: Monday 19th of June 2017 | Type: News | Main Focus: Maya
New to animating in Maya? Check out this list for some of the best free beginner rigs that you can get on the web.

Better After Effects integration in Maya 2017

Published: Friday 16th of June 2017 | Type: News | Main Focus: Maya
The integration between Maya and After Effects has been improved with Maya 2017 update 3. You can now get After Effects elements to track 3D rendered elements and link the timelines between the applications.

Color Marker script lets you add color to the outliner and wireframe

Published: Tuesday 13th of June 2017 | Type: News | Main Focus: Maya
Color Marker, a script that lets you add random colors to the items in the outliner, has been updated. The latest version lets you quickly randomize wireframe colors on selected objects in your scene.

Arch-viz in Maya and Maxwell - An interview with Fernando Valdés

Published: Thursday 8th of June 2017 | Type: News | Main Focus: Maya
Fernando Valdés works as an arch-viz specialist for several Mexican architectural firms, and has more than ten years experience in 3D visualizations. In this interview he tells us a bit about how he got started with 3D, and shares some tips for arch-viz.

New Controller Nodes in Maya 2017

Published: Tuesday 6th of June 2017 | Type: News | Main Focus: Maya
Steven Roselle, Senior Technical Specialist at Autodesk, reviews the new controller nodes that were added to Maya 2017.

New free wedge tool for Maya

Published: Friday 2nd of June 2017 | Type: News | Main Focus: Maya
Klaudio Ladavac has released wedge tool 1.0. It is a script that builds upon Maya's existing wedge tool, but makes it faster and more interactive to use in everyday modeling.

New Maxwell Showreel 2017

Published: Tuesday 30th of May 2017 | Type: News | Main Focus: Maya
Next Limit has released a new showreel for Maxwell Render.

Get 15 free burn mark textures

Published: Monday 29th of May 2017 | Type: News | Main Focus: Maya
ActionVFX has released 15 free burn mark textures, to go alongside explosions in your VFX shots. The textures come as 2500 x 2500 pixels in black and white PNG's with alpha channels, and are licensed for commercial use.

New trailer for Despicable Me 3

Published: Thursday 25th of May 2017 | Type: News | Main Focus: Maya
A new trailer is out for Illumination Entertainment's Despicable Me 3, which is coming to theaters on June 30th.

Getting started with bhGhost in Maya

Published: Thursday 25th of May 2017 | Type: News | Main Focus: Maya
bhGhost is a very nice onion skinning tool for Maya that has been around for almost four years. In this video Brian Horgan gives you an overview of how the tool works.