Free Maya Head Model with Handmade Textures

Published: Monday 24th of August 2015 | Type: News | Main Focus: Maya
Get this high-quality Maya head model of a fat man for free. The mesh is fully quaded, comes with 4K handpainted textures of human skin, and is yours to do use for anything educational you like. Many thanks to Jay Edwards, Senior Modeler at VFX house Fram

An Overview of the BonusTools for Maya 2016

Published: Thursday 20th of August 2015 | Type: News | Main Focus: Maya
With BonusTools 2016 it's easier to find what you're looking for. Many things that were already in Maya but buried somewhere in the documentation have now been made accessible through the new UI in Maya 2016. Here's an overview of what's new in BonusTools

The Future of Modeling in Film, TV and Games

Published: Monday 17th of August 2015 | Type: News | Main Focus: Maya
In the "Future of Modeling" Andrew Caminish from Autodesk talks about where the industry is going in the area of modeling for film, TV and games. With a background as lead modeler at Weta Digital and one of the co-creators of Mudbox he knows his stuff. He

Morph Animation Competition 2015 - Create Your Morph Story

Published: Sunday 16th of August 2015 | Type: News | Main Focus: Maya
Aardman Animations, the creators of Morph, have launched a fun looking competition this week. The brief is simple, keep it short and sweet. To join you need to create your own Morph animation at around the one minute mark, upload it to YouTube and send in

Two New Scripts for Modeling in Maya - Spiral and Braid

Published: Sunday 16th of August 2015 | Type: News | Main Focus: Maya
Alexandre Jum has put out two very useful scripts for Maya users this week. Spiral lets you create looping spirals following a path along any NURBS shape, and Braid lets you make braided structures along curves. This will work for both NURBS and polygons.

Creating Perfect CG Skin - Simulating Dynamic Skin Microgeometry

Published: Saturday 15th of August 2015 | Type: News | Main Focus: Maya
Has the uncanny valley been breached for digital humans? Perhaps not quite, but it's definitely going in that direction. The researchers at University of Southern California's Institute for Creative Technologies (USC-ICT) have come up with some very reali

Ten Hidden Details in Disney and Pixar Movies

Published: Friday 14th of August 2015 | Type: News | Main Focus: Maya
Disney and Pixar are famous for secret Easter eggs, and with a long history of heroes too beloved to be forgotten there are plenty of cameos and inside jokes to be found in their films. This video looks at ten hidden things, such as the multiple appearanc

The Future of Procedural Content Creation in 3D

Published: Thursday 13th of August 2015 | Type: News | Main Focus: Maya
Creators want to make more art faster and clients want to make last minute changes. Can procedural content creation help with this? The brains behind the Max Creation Graph, a node-based scripting environment introduced to 3DS Max 2016, think that it can,

V-Ray 2015 Showreel and New V-Ray for NUKE

Published: Wednesday 12th of August 2015 | Type: News | Main Focus: Maya
Chaos Group has put out a new showreel for V-Ray 2015, which showcases some of the best work done in the rendering engine. Another new thing is the release of V-Ray for NUKE, which introduces a new approach to lighting and compositing by using V-Ray tools

New 3D Type Tool in Maya 2016 with Extension 1

Published: Tuesday 11th of August 2015 | Type: News | Main Focus: Maya
Autodesk has posted some videos about what will be available in the Maya 2016 Extension 1 release, such as a new 3D Type tool and additional shading nodes in the Hypershade.