When Fine Art Goes Digital

Published: Thursday 24th of October 2013 | Type: News | Main Focus: Maya
Transforming is a unique exhibition that's on this month at the Fine Art Society in London, where MPC has worked together with the artists Rob and Nick Carter to make audiences re-engage with the old masters. On display are six pieces, four animated digit

The Lion King makes history - First Broadway musical to cross $1 billion mark

Published: Tuesday 22nd of October 2013 | Type: News | Main Focus: Maya
The Lion King has become the first Broadway musical to pass the landmark $1 billion in ticket revenues. Based on the film with the same name from 1994, it was the first Disney animated feature to be created from an original story rather than already exist

Why is there a teapot in 3DS Max?

Published: Thursday 3rd of October 2013 | Type: News | Main Focus: Maya
Many people have opened 3DS Max over the years and wondered why along with the common primitives like the cube, sphere and cone that can be used as starting shapes for modeling you find a teapot. The "Utah Teapot" is an icon of computer graphics being one

The Uncanny Valley and CGI - The Challenge in Creating Realistic Humans

Published: Thursday 19th of September 2013 | Type: News | Main Focus: Maya
The film industry first became aware of the uncanny valley 25 years ago in 1988. This was the year Pixar 's short film "Tin Toy" presented the world's first computer animated baby, named Billy. Pixar at the time was still a hardware company which was work

The Early Days of Science Fiction - Before World War II

Published: Thursday 29th of August 2013 | Type: News | Main Focus: Maya
As new technologies emerged during the second half of 19th century such as electricity and powered transportation science fiction as a genre became widely popular, this is when H. G. Wells and Jules Verne became the world's first full-time science fiction

55 Years of Belgian Blues - A History of The Smurfs

Published: Thursday 22nd of August 2013 | Type: News | Main Focus: Maya
One of the most important contributions to popular culture from the tiny nation of Belgium is the Franco-Belgian comics, known under the name of bandes dessinées - which in English translates to "drawn strips", where the Smurfs as well as the character

Medical Animation in the UK - An Interview with Rajeev Doshi

Published: Friday 17th of February 2012 | Type: News | Main Focus: Maya
Medical animation and illustration has been a large field of computer graphics for many years in the US and in recent years has gone through a boom period the UK with new studios starting up. With a wide variety of clients and an increased interest in hea

Creating a Webcomic - An Interview with Caanan Grall

Published: Thursday 20th of October 2011 | Type: News | Main Focus: Maya
Crowdfunding is becoming an increasingly popular way for creative people to ask the community for financial backing to get their ideas off the ground. Cartoonist Caanan Grall is currently running a campaign on IndieGoGo for the printing of his webcomic Ma

Studying at Media Design School - An Interview with Sergej Zlahtic

Published: Saturday 24th of September 2011 | Type: News | Main Focus: Maya
This week we speak to Sergej Zlahtic who is currently a student at New Zealand's Media Design School in Auckland. Sergej is originally from Slovenia, a small country in the heart of Europe, and he's enrolled at the Advanced 3D Productions course that the

Freelance Animation - An Interview with Josh Burton

Published: Wednesday 31st of August 2011 | Type: News | Main Focus: Maya
Meet Josh Burton, animator and storyteller, who's been creating things for as long as he can remember. After graduating from SCAD with a BFA in animation in 2005, he started at Midway Games in Chicago and Austin, where he would work on games during the da