Polygonflow has released a public beta version of GraphN, a visual programming system for creating custom tools for use inside other CG applications. The initial public release comes with a library of a hundred ready-made tools, with procedural modeling and physics capability in development.
At the moment, GraphN is available for Maya and Unreal. Polygonflow founder Adnan Chaumette describes GraphN as something that gives CG artists access to the most powerful plugin creation platform out there. The company plans to add more Boolean modeling, procedural geometry, and physics features before the 1.0 release later this year.
GraphN is compatible with Maya 2020+ on Windows only, but future Linux support is in the works. Visit Polygonflow to download a free trial version.