Facial modeler Derrick Sesson who works for Digital Domain has created a retopology toolkit to make it easier to bring geometry from Marvelous Designer into Maya. It’s a Python pipeline tool that lets you create topology on a flattened 2D mesh for 3D clothes. Cleaning up Marvelous Designer elements in Maya can be a tedious process. The new tool can make it easier by building clean meshes with pieces that fit together well at the end. Download Marvelous Designer Retopology Toolkit for Maya here.