Physically Accurate Lighting in mental ray
A tutorial for SimplyMaya by David James
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Physically Accurate Lighting in mental ray
A tutorial for SimplyMaya by David James
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1:
Linear WF & Lighting to Scale
2:
Physical Sun & Sky Nodes
3:
Color Bleed & Final Gather Maps
4:
Portal Lights & Global Illumination
5:
SSS Material for Stained Glass
6:
Frosted Glass & Glossy Wood
7:
Background & Finalizing Shading
8:
Bringing in Tree Shadows
9:
Alternate SSS material setup for older versions of Maya
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