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Spach-Alspaugh House and Environment Volume 5

by David James Software: Maya 2016, Nuke 9

In this tutorial we take a look at render passes and layers in Maya 2016. We then move on to Nuke to composite both the still shot and the animation. ...

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Other tutorials in this series:

Spach-Alspaugh House and Environment Volume 1
Spach-Alspaugh House and Environment Volume 2
Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 4

Spach-Alspaugh House and Environment Volume 4

by David James Software: Maya 2016, Mari 2.6

In this tutorial we cover the texturing and materials for the main house. The bulk of the texturing is done in Mari where we create diffuse color, bum...

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Other tutorials in this series:

Spach-Alspaugh House and Environment Volume 1
Spach-Alspaugh House and Environment Volume 2
Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 5

Spach-Alspaugh House and Environment Volume 3

by David James Software: Maya 2016

In this tutorial we cover the texturing and animation of environments, as well as some techniques for complex paint effects. This tutorial can be ...

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Other tutorials in this series:

Spach-Alspaugh House and Environment Volume 1
Spach-Alspaugh House and Environment Volume 2
Spach-Alspaugh House and Environment Volume 4
Spach-Alspaugh House and Environment Volume 5

Burt The Cartoon Dinosaur Vol 1 - Modeling

by Nilla Nova Software: Maya 2016

This tutorial takes you through the modeling of Burt the Cartoon Dinosaur. Special attention is paid to creating nice topology with quads and an edge ...

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Other tutorials in this series:

Burt The Cartoon Dinosaur Vol 2 - Texturing

Burt The Cartoon Dinosaur Vol 2 - Texturing

by David James Software: Maya 2016, Mari 2.6v5

This tutorial starts with the creation of the UV map using new techniques in Maya 2016. Using this UV workflow it's possible to UV a character like th...

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Other tutorials in this series:

Burt The Cartoon Dinosaur Vol 1 - Modeling

Robot volume one - Modeling with animation in mind

by David James Software: Maya 2016

In this tutorial we cover the creation of the robot you can see in the images below. We designed this character as he has a few different techniques t...

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Breaking the Bank - Bifrost, Bullet, nDynamics, Fluid

by David James Software: Maya 2015

In this five and a half hour long tutorial we create a complex simulation using four of the main dynamics engines found in Maya. We start of by learni...

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Spach-Alspaugh House and Environment Volume 2

by David James Software: Maya 2015

In this five and a half hour long tutorial we take a look at creating the UV and the environment for the Spach-Alspaugh House. This tutorial covers a ...

More Info on This Tutorial

Other tutorials in this series:

Spach-Alspaugh House and Environment Volume 1
Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 4
Spach-Alspaugh House and Environment Volume 5

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