problem after conversion sub to poly
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hi,
i have converted an object from sub to poly but if i open the attribute editor it show me a subTessShape this is not a problem for me but for my render's engine is a PROBLEM:angery: it doesn't render the sub and when i assign the material to the object maya connect the subTessShape with material in this way when i do a render my object isn't visible. any one know the solution?? :confused: thanks |
after conversion from subD to Polygon the shapeNode connected to the transformNode has a prefix called subdTess_. that´s a very normal thing and does not mean that´s a subD-artefact. your problem is to be found somewhere else I think.
check Object Display and Render Stats - Primary Visibility. Or maybe try another shader. you even might have toggled off the layer your lights are added. that happens to me all the time. kind regards |
I have checked but it is everything correct I also have changed shader but it doesn't work equally.:headbang:
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