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-   -   How to convert Motion Trail to key frames? (https://simplymaya.com/forum/showthread.php?t=24832)

rendfox 28-01-2007 11:57 PM

How to convert Motion Trail to key frames?
 
I have a cube parented to a skeleton joint.

The cube follows this joint in the animation.

I want to copy the motion of the cube, un-parent the cube, and re-apply the motion to the cube.

So, then I would have the cube move exactly as before, but now it would have independent key frames, and no parent.

How can I do this?

vladimirjp 29-01-2007 12:03 AM

in the edit menu, go to key, bake simulation.

and bake what u need.

rendfox 29-01-2007 02:53 AM

ah, thanks vlad.

mirek03 29-01-2007 08:00 AM

you mean its as simple as that?? just select the 'cube' and press 'bake simulation' and then I can remove the skeleton and the cube will have ts own keys??

gster123 29-01-2007 02:54 PM

Quote:

Originally posted by mirek03
you mean its as simple as that?? just select the 'cube' and press 'bake simulation' and then I can remove the skeleton and the cube will have ts own keys??
Yep, you can do it with dynamics, parents, motion paths etc when you get the simulation/animation how you want it. so that playback, rendertimes, movement etc is faster.

mirek03 29-01-2007 10:14 PM

why havent I heard of this already :) ??????


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