Reflection problem...
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i have been having this problem for quite a while now... for showing you i made this simply render... why are the reflections black????
help!!! |
Could it be that the number of rays is too few?
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now how could i fix that... i have seen the "number of rays" in many places not sure which one :confused:
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What are the values you are using? or send me the file to find the problem, if you want :)
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Quote:
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i use refraction.. will try it,,, thanx for the help,,, i will try building the scene up from scratch, as it is only a simply scene,,, thanx
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Could it be that its refracting that LARGE black whole on the left? :P
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That is the refraction with inadequate value of refraction limit in Material>Raytrace options or Refraction (rays) in Raytracing section of Render Globals. It is not reflection's responsible.
Hope you understand. Cheers Braam |
Can Anyone here post a glass shader for Mray ( i meen realistic glass) and refraction, reflection settings?
Thanks alot :) |
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