The more I look at your first model Mayaniac the more I like him, thinking of opening zbrush and model some thing simular but I have to meny other things to finish of........dave
|
Quote:
I was thinking about creating a speed sculpting thread... just to post 1hr speed sculpts or something. You see them a lot on other forums. It's a nice way to release your creative frustrations. That way if you don't have too much time, you can still get some ZB time in. |
that sounds like a good idea would there be a base mesh as I am not upto scratch on ZSpheres..........dave
Edit: are you using displacement map or normal maps when you bring them into maya? |
Quote:
The speed sculpting thread would be an open thread, that everyone who wanted to, could post their sculpts or ZDoodles. Obviously base meshes would be allowed. It could be a "speed modeling" thread, that way it didn't just apply to ZB. |
Had a little bit of free time today, so I decided to do a quick detail pass on one of the head models.
http://i341.photobucket.com/albums/o.../Head_001B.jpg http://i341.photobucket.com/albums/o.../Head_002B.jpg http://i341.photobucket.com/albums/o...s/Head_004.jpg http://i341.photobucket.com/albums/o...s/Head_005.jpg The hair's a bit of a crazy mess, but... blah |
Hi Mayaniac
looking great, I think if you put the same texture on the eye brough it might bring it together a bit better..............dave |
Thanks dave!
Yeah, I'll see about changing the brow, but to be honest, I don't really like the hair.. it was a bit rushed. I think I would much rather take what I've learned here and apply it to a full character. Thanks again for your input. :beer: |
cant wait to see this textured , you really have nailed organics steve
|
Quote:
Thanks again! Quick body sculpt... face is SHAT.. but hey. And no real work on the hands... that's why they look plain, and a bit disproportionate. http://i341.photobucket.com/albums/o...ts/Man_001.jpg http://i341.photobucket.com/albums/o...ts/Man_002.jpg If I decide to take it any further, I'll probably start the head from scratch... probably the whole body too. |
Nice, the head is a little small but I think you know that...........dave
|
Those hands look ok!
I cant sculpt hands for toffee! can get them just about ok as a base mesh in maya but thats it! |
gster123 you mention hand I think I do them wrong with symetry on, what is the best way to do hands, do one then mirror that?................dave
|
You have some strong anatomy skills baby : )))
I like what i see |
@daverave: hmm, I will have to check the model in ZB. I do admit he looks a little statuesque (not in the good way). He does have heroic proportions, smaller head, longer limbs, etc. I'll probably blow his head up a bit. As for the hands I always (in ZB) hide the other hand, as it just gets in the way when you want to get up close and personal with the first hand. Then I just do a smart-resym once I've finished.
Thanks. :beer: @gster123: haha, yeah, I hate hands, I would rather sculpt 5 faces than one pair of hands.... blah. That's why I was saving them for last. Thanks @ColdWave: Thanks man. Thanks for the comments. |
Looking great Steve, one thing I thought was that he has a slight resemblance to George Lucas..... Maybe it's just the hair, and he would be more of a muscular version too! lol
|
All times are GMT. The time now is 04:22 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018