Creating characters In Maya and Zbrush
A tutorial for SimplyMaya by Jason Edwards
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Creating characters In Maya and Zbrush
A tutorial for SimplyMaya by Jason Edwards
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1:
Starting the basic shape in ZBrush
2:
Detailing in ZBrush
3:
Cleanup and detailing in ZBrush
4:
New Maya 2016 tools to retopologize
5:
Retopology continues
6:
Creating the UV map
7:
Mesh cleanup and UV mapping continued
8:
Adding detail with displacement in Zbrush
9:
Detailing continued
10:
Skin Texture detailing
11:
Using poly paint to create the texture maps.
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