View Full Version : conclusion
mac762
21-06-2006, 09:58 AM
Just for the sake of completeness - my very first mech.
:p
Did it 3 years ago. With less than little knowledge of Maya, or even what I was doing, that thing nearly drove me nuts..
Lt Jim
02-07-2006, 09:42 PM
I just noticed this thread and I couldn't let it go unanswered!
Nice job, pat yourself on the back and keep modelling!
It took me almost three years to know what the hell I was doing in Maya and then it all hit me like a ton of bricks! Hopefully, whatever you learned (good and bad) will allow you to finish models in far less time and more efficiently!
Now's a good time to learn UV mapping so you can texture that animal!
Again, nice first mech! :-)
mac762
03-07-2006, 02:19 AM
hmm...might look qiute good, but if I would post a wireframe - You would back off from laying out that UV's.
Let me say it with Luke Skywalkers words :
If clean modelling has got a bright center - this mesh is the most far away from it... ;)
So I won't touch it anymore. Maybe I remodel it someday. But next coming up is a Comanche Helicopter. ( since i don't like the apache :bandit: )
cheers
Mac
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