This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I just noticed this thread and I couldn't let it go unanswered!
Nice job, pat yourself on the back and keep modelling!
It took me almost three years to know what the hell I was doing in Maya and then it all hit me like a ton of bricks! Hopefully, whatever you learned (good and bad) will allow you to finish models in far less time and more efficiently!
Now's a good time to learn UV mapping so you can texture that animal!
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