SimplyMaya VFX Training

SimplyMaya has been teaching VFX for 18 years. In our online library you will find hundreds of hours of VFX training for Maya, Nuke, Mari, ZBrush and many others. Our training is available to watch online, or if you prefer you can simply download it.

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Maya 2017

Creating props for set dressing

In this tutorial we're going to take a look at creating a prop for a set dressing piece, specifically a bonsai tree. We'll start by creating the basic shape of the tree using Paint Effects. We then set up a test render environment and continue shapin...

Maya 2017, Arnold, Nuke

Creating character renders in Maya 2017 and Arnold

In this tutorial we cover the lighting, shading and rendering of Batman. We'll also look at splitting our image up in render passes, and the use of XGen for the facial hair. By the end of this project you'll be able to light and render your own cha...

Maya 2017 - 16

Creating characters in Maya and ZBrush Vol2

Learn production techniques from Jay Edwards, Lead Modeler at Framestore. Starting off in Maya, we build a low-res base mesh for the body. The base mesh is then brought to ZBrush for high detail sculpting to generate displacement maps. The UV maps ar...

Maya 2017

Hybrid Rigging - Robot Volume 02

Building a full IK rig is a complicated process if you're new to rigging. This tutorial blends together several rigging techniques to create a feature rich rig, using HumanIK to do the heavy lifting. On top of this we create custom controls, letting...

Maya 2016, ZBrush

Creating characters In Maya and Zbrush

One of the biggest challenges facing 3D artists today is dealing with high resolution meshes. Whether that's from a quick ZBrush sculpt, or from scanned 3D data. In this tutorial we address that issue. Jason Edwards takes us through the proc...

Maya 2016, Nuke 9

Spach-Alspaugh House and Environment Volume 5

In this tutorial we take a look at render passes and layers in Maya 2016. We then move on to Nuke to composite both the still shot and the animation. Topics covered include how to create a volume fog layer in Maya, setting up a basic composite, maski...

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