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About This Course

Substance Painter

In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Creating the maps for Substance Painter
  • Lesson Pack 01 2. Substance Painter basics
  • Lesson Pack 01 3. Creating a base dirty cast iron material
  • Lesson Pack 02 4. Creating the top paint coat and adding multiple dirt layers
  • Lesson Pack 02 5. Creating complex multi layered materials
  • Lesson Pack 02 6. Rust, dirt, and hand masking. Test renders in iRay
  • Lesson Pack 03 7. Eyes and general weathering techniques
  • Lesson Pack 03 8. Adding additional detailing. Creating custom height maps in Maya
  • Lesson Pack 03 9. Working with height maps and micro detailing
  • Lesson Pack 04 10. Dealing with stencils and texture projection
  • Lesson Pack 04 11. Reusing your existing materials
  • Lesson Pack 04 12. Finishing touches and iRay render

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