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View Full Version : MAYA 2008 viewport clipping problems.


pixel_poison
18-05-2010, 02:53 AM
Hey all, Just wondering if anyone can help my with my viewport problems.

Basically, the scene looked fine until i added an alpha map. Then i had some clipping problems in the view port.

I changed the hardware texturing to: combined textures and the resolution to highest.

Im using maya 2008 in high quality viewport

Also rendering (in metal ray) looks fine, so im sure if im missing something or graphics card cant do it.

thanks.

honestdom
18-05-2010, 07:11 AM
Originally posted by pixel_poison

Basically, the scene looked fine until i added an alpha map.

you answered your own question.

Joopson
20-05-2010, 11:02 PM
try toggling "Object transparency sorting" in the shading menu within the viewport.

It works for me, but may not always. Worth a try though.

pixel_poison
21-05-2010, 07:21 AM
thanks guys, ill give it a shot.