bake keyframes?
Hi all,
Anybody know if it's possible to bake out the animation that the graph editor creates when you use ' cycle with offset ' so say i've got a walk cycle of 24 frames, i then cycle with offset, extend the range slider to 100 and my character will now walk forward until then, is it possible to bake this added walking out????? Thanks :) |
Yup. In the Graph Editor, Curves > Bake Channel.
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Awesome, thanks dannyngan :)
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