UV - texture HELP
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Hi
how can i create a perfect texture and UV for this model ? It´s a simples model. I was learning about modeling and now i´m moving to the textures... I know a little bit about Setting UVs and i can create one for it (just don´t know the best way), but what i didn´t learn yet is how to make the textures "flow" and be continuous / seamless. I would like to understand the theory of unwrapping polygons. I also have saw somethings about baking texture but don´t know what if this is the way. When i UV this model i can texture 3 parts but i don´t know how to make them connect to the other faces. |
Here is a link to a site which, to me, was very helpful in understanding UV mapping with polygons.
http://www.ramyhanna.com/texturing/p...utorial01.html Hope this helps. |
Thanks RockyMills_01
i already saw this tutorial. It´s good but doesn´t cover the seamless texturing. The texture of the top doesn´t really connect to the cylindrical shape. |
Anybody there ?!
Please, give me some help! how could i texture this model ? |
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