Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Looking to procedurally stretch a noise node and have it face the camera at all times. I've had success getting the texture to stretch along the...
Thread by: schnackshack Subscribe
Views: 1,307
schnackshack 20-01-2024|06:18 PM
Replies: 0
Views: 1,307
first sorry about my english. i have a 1000 plane. there are have a 4 vertex each plane and they spread in UV Editor. i want each plane 4...
Thread by: demisoda6 Subscribe
Views: 1,143
demisoda6 18-01-2024|04:46 PM
Replies: 0
Views: 1,143
Showing threads 1 to 2 of 2
Currently Active Users 12 ( 0 members & 12 guests)
Threads in Forum : Maya Materials & Textures
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off