Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Sorry to break-in mind-raper, but I'm making this thread STICKY so it will always be at the top for everyone to learn from! Post your...
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sherinnazar5 03-08-2021|09:29 PM
Replies: 64
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Ok, it has been asked about enough to warrant me posting this so others interested in 3D Matchmoving may learn and benefit:) NOTE: This thread is...
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ragecgi 05-10-2011|02:32 PM
Replies: 6
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I've been asked a number of times for reference, tips, tricks, and even how to make it in the industry, but if your looking for the holy grail of...
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Cyan Tarek 05-10-2011|02:59 AM
Replies: 10
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Hello, I am trying to create a simulation of falling leaves. I can apply nCloth to a poly plane, adjust the settings, and get a desired result, but...
Thread by: Bcurless Subscribe
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Calvin
by Calvin
06-07-2021|01:49 AM
Replies: 1
Views: 4,286
Hey there, okay so ever since I've began using XGen there's this same problem and I can't find out why. Only thing I can tell, is that it...
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Nekyo
by Nekyo
03-02-2021|05:28 PM
Replies: 0
Views: 8,150
Hello I am currently working on a project where spheres created from MASH are bouncing around. Each sphere has it's own shader. I want to bake...
Thread by: AverageRigger Subscribe
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AverageRigger 20-11-2020|04:38 PM
Replies: 1
Views: 6,559
I am Trying to create a flame using Bifrost Aero.When i render it,it looks blurry.I tried putting lower value in master voxel but still it gives...
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ArenaAdajan 07-11-2020|04:33 AM
Replies: 0
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hello. i need an advice how to make following set up: i need a fix amount of particles, which should randomly fly around in a specified volume and...
Thread by: mickhah Subscribe
Views: 4,432
mickhah
by mickhah
27-10-2020|06:00 PM
Replies: 0
Views: 4,432
I'm using Maya 2020 and Mash Flight node to animate a school of fish. As in this tutorial by Ian Waters I've middlemouse dragged a locator to...
Thread by: mio Subscribe
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mio
by mio
07-08-2020|10:04 PM
Replies: 0
Views: 17,570
https://www.instagram.com/p/B5x8uGmnztw/ :help: 1)i know How to do jiggle in MASH but want it to come out from surface of the sole like in this...
Thread by: Nightcrawlerrr Subscribe
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Nightcrawlerrr 13-07-2020|04:37 PM
Replies: 0
Views: 9,485
Hi, i made a pendular and added a nail constraint and gravity. I hit play and it moves ok. Then i duplicated it a several times with "duplicate...
Thread by: e-anima Subscribe
Views: 16,373
vcastro
by vcastro
17-05-2020|02:55 PM
Replies: 1
Views: 16,373
Hello Simbly Maya ;) , I am working on a project using Maya 2011. There is this character with jetpacks. :help: :happy: So is there anyone who...
Thread by: phoenix1987 Subscribe
Views: 16,313
Acituanbus 27-01-2020|05:05 PM
Replies: 6
Views: 16,313
hello i am trying to render a smoke effect with bifrost aero. the smoke shows in render when voxel size is0.4 or more. but when i use 0.3 or less it...
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Views: 7,945
fadyzkria 05-11-2019|11:13 AM
Replies: 0
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hello. i have a meadow and need to control y-scale of grass with a map. i can't figure out which MASH node can do it. best result i could achieve...
Thread by: mickhah Subscribe
Views: 13,829
mickhah
by mickhah
07-10-2019|01:36 PM
Replies: 0
Views: 13,829
Hello. How can I export the sphere particles that the maya nParticles uses as FBX? I don’t want to triangulate them and turn them into one mesh, I...
Thread by: Cactus on Fire Subscribe
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Cactus on Fire 12-09-2019|06:41 PM
Replies: 0
Views: 7,901
Hello! I'm working on a scene were a car drives on a dirty road, which creates a lot of smoke/dirt. I did it with maya fluids pretty fast, but...
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Views: 9,790
bybyle
by bybyle
04-07-2019|05:44 AM
Replies: 0
Views: 9,790
Hi im new here. I have been having this problem, i have a fully rigged character with face expressions, and i applied soft body in the nparticle...
Thread by: Frost7 Subscribe
Views: 7,138
Frost7
by Frost7
16-05-2019|06:55 AM
Replies: 0
Views: 7,138
hello, i use maya 2018. i like to handle the y position by the offset node via texture but i allways get a soft transition between black and white....
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klinggone 02-12-2018|10:20 PM
Replies: 0
Views: 8,475
Hi, I'm having trouble of a glass breaking simulation. I want my wine glass to hit a wall and break after it hits the wall. It's more like someone...
Thread by: Faker513 Subscribe
Views: 6,941
Faker513 04-11-2018|01:18 PM
Replies: 0
Views: 6,941
Hello guys, So I tried to rig a car with dynamics, everything went well, but it seems like the latices for the wheels doesnt follow and so if I...
Thread by: bybyle Subscribe
Views: 7,303
bybyle
by bybyle
05-10-2018|08:12 AM
Replies: 0
Views: 7,303
I've been following a reallusion tutorial and animating characters in iclone and exporting as alembic into Maya. Everything is working fine except...
Thread by: Shermon Subscribe
Views: 8,500
Shermon
by Shermon
16-07-2018|10:35 PM
Replies: 0
Views: 8,500
Hey - I am trying to make a jester's hat. I need the hat to be floppy with little white balls at the end of each spikey bit. The hat is attached to...
Thread by: twyeld Subscribe
Views: 7,620
twyeld
by twyeld
21-05-2018|11:32 AM
Replies: 0
Views: 7,620
I am trying to simulate the motion of a double pendulum in maya 2018, but can't figure it out. I have tried both ncloth and using a gravity field,...
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Views: 7,919
bmyonatan 01-03-2018|09:09 PM
Replies: 0
Views: 7,919
hello. i'm wondering, if there is any way to instance particle emitters. i want to use curve flow so that created particles were replaced by...
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Views: 8,614
mickhah
by mickhah
02-02-2018|04:55 PM
Replies: 0
Views: 8,614
Hi hi! I'm new to the forum and kinda new to Maya, and I have this issue that's been irking me for the past two days. I've been modeling this...
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Views: 8,612
k1m1
by k1m1
07-01-2018|05:28 AM
Replies: 0
Views: 8,612
I would like to find an efficient and stable way to simulate the crystals hanging from the chandelier. I did a search and found that i could do the...
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Views: 8,452
LocSp
by LocSp
02-12-2017|01:16 PM
Replies: 0
Views: 8,452
Hi,. My character's hair has no problem at the first frame. It follows the mesh when I rotate the head. But when I go to another frame and rotate...
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Views: 12,695
oklava
by nvnoor
17-11-2017|11:18 AM
Replies: 1
Views: 12,695
I want the instances to be directed toward the center please help me It is a surface emitter from the cylinder I inverted the normals but I want...
Thread by: nvnoor Subscribe
Views: 8,588
nvnoor
by nvnoor
17-11-2017|08:59 AM
Replies: 0
Views: 8,588
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