Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
Sorry to break-in mind-raper, but I'm making this thread STICKY so it will always be at the top for everyone to learn from! Post your...
Thread by: mind_raper Subscribe
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sherinnazar5 03-08-2021|09:29 PM
Replies: 64
Views: 141,515
Ok, it has been asked about enough to warrant me posting this so others interested in 3D Matchmoving may learn and benefit:) NOTE: This thread is...
Thread by: ragecgi Subscribe
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ragecgi 05-10-2011|02:32 PM
Replies: 6
Views: 28,923
I've been asked a number of times for reference, tips, tricks, and even how to make it in the industry, but if your looking for the holy grail of...
Thread by: ragecgi Subscribe
Views: 29,681
Cyan Tarek 05-10-2011|02:59 AM
Replies: 10
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Trying to use the fire effect in maya 2025 but it wont work. it shows in the work space but wont render with maya software and just shows as white...
Thread by: jamestebby Subscribe
Views: 1,171
jamestebby 16-06-2024|03:52 PM
Replies: 0
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Hi, I would imagine this is a fairly common issue however I haven't been able to find any discussion about it online. Whenever I export a dense...
Thread by: JWhite3D Subscribe
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JWhite3D 06-02-2024|11:40 AM
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Views: 1,478
Hello, I hope you can help me. I did an ncloth simulation of a landslide. But in some polygons the texture slides, generating a flicker in real time....
Thread by: rebolledocg Subscribe
Views: 2,655
rebolledocg 16-07-2023|12:46 AM
Replies: 0
Views: 2,655
Hello, I have a skinned and paint-weighted my character, and then I used ncloth for the character's outfit (independent of the skinned mesh)....
Thread by: luciferr Subscribe
Views: 7,950
mayjormayham 11-02-2023|03:23 PM
Replies: 3
Views: 7,950
Hello, I am trying to create a simulation of falling leaves. I can apply nCloth to a poly plane, adjust the settings, and get a desired result, but...
Thread by: Bcurless Subscribe
Views: 7,394
Calvin
by Calvin
06-07-2021|01:49 AM
Replies: 1
Views: 7,394
Hey there, okay so ever since I've began using XGen there's this same problem and I can't find out why. Only thing I can tell, is that it...
Thread by: Nekyo Subscribe
Views: 14,897
Nekyo
by Nekyo
03-02-2021|05:28 PM
Replies: 0
Views: 14,897
Hello I am currently working on a project where spheres created from MASH are bouncing around. Each sphere has it's own shader. I want to bake...
Thread by: AverageRigger Subscribe
Views: 10,205
AverageRigger 20-11-2020|04:38 PM
Replies: 1
Views: 10,205
I am Trying to create a flame using Bifrost Aero.When i render it,it looks blurry.I tried putting lower value in master voxel but still it gives...
Thread by: ArenaAdajan Subscribe
Views: 7,052
ArenaAdajan 07-11-2020|04:33 AM
Replies: 0
Views: 7,052
hello. i need an advice how to make following set up: i need a fix amount of particles, which should randomly fly around in a specified volume and...
Thread by: mickhah Subscribe
Views: 6,189
mickhah
by mickhah
27-10-2020|06:00 PM
Replies: 0
Views: 6,189
I'm using Maya 2020 and Mash Flight node to animate a school of fish. As in this tutorial by Ian Waters I've middlemouse dragged a locator to...
Thread by: mio Subscribe
Views: 20,830
mio
by mio
07-08-2020|10:04 PM
Replies: 0
Views: 20,830
https://www.instagram.com/p/B5x8uGmnztw/ :help: 1)i know How to do jiggle in MASH but want it to come out from surface of the sole like in this...
Thread by: Nightcrawlerrr Subscribe
Views: 11,056
Nightcrawlerrr 13-07-2020|04:37 PM
Replies: 0
Views: 11,056
Hi, i made a pendular and added a nail constraint and gravity. I hit play and it moves ok. Then i duplicated it a several times with "duplicate...
Thread by: e-anima Subscribe
Views: 19,398
vcastro
by vcastro
17-05-2020|02:55 PM
Replies: 1
Views: 19,398
Hello Simbly Maya ;) , I am working on a project using Maya 2011. There is this character with jetpacks. :help: :happy: So is there anyone who...
Thread by: phoenix1987 Subscribe
Views: 19,229
Acituanbus 27-01-2020|05:05 PM
Replies: 6
Views: 19,229
hello i am trying to render a smoke effect with bifrost aero. the smoke shows in render when voxel size is0.4 or more. but when i use 0.3 or less it...
Thread by: fadyzkria Subscribe
Views: 10,646
fadyzkria 05-11-2019|11:13 AM
Replies: 0
Views: 10,646
hello. i have a meadow and need to control y-scale of grass with a map. i can't figure out which MASH node can do it. best result i could achieve...
Thread by: mickhah Subscribe
Views: 16,706
mickhah
by mickhah
07-10-2019|01:36 PM
Replies: 0
Views: 16,706
Hello. How can I export the sphere particles that the maya nParticles uses as FBX? I don’t want to triangulate them and turn them into one mesh, I...
Thread by: Cactus on Fire Subscribe
Views: 10,687
Cactus on Fire 12-09-2019|06:41 PM
Replies: 0
Views: 10,687
Hello! I'm working on a scene were a car drives on a dirty road, which creates a lot of smoke/dirt. I did it with maya fluids pretty fast, but...
Thread by: bybyle Subscribe
Views: 12,211
bybyle
by bybyle
04-07-2019|05:44 AM
Replies: 0
Views: 12,211
Hi im new here. I have been having this problem, i have a fully rigged character with face expressions, and i applied soft body in the nparticle...
Thread by: Frost7 Subscribe
Views: 9,405
Frost7
by Frost7
16-05-2019|06:55 AM
Replies: 0
Views: 9,405
hello, i use maya 2018. i like to handle the y position by the offset node via texture but i allways get a soft transition between black and white....
Thread by: klinggone Subscribe
Views: 11,387
klinggone 02-12-2018|10:20 PM
Replies: 0
Views: 11,387
Hi, I'm having trouble of a glass breaking simulation. I want my wine glass to hit a wall and break after it hits the wall. It's more like someone...
Thread by: Faker513 Subscribe
Views: 9,221
Faker513 04-11-2018|01:18 PM
Replies: 0
Views: 9,221
Hello guys, So I tried to rig a car with dynamics, everything went well, but it seems like the latices for the wheels doesnt follow and so if I...
Thread by: bybyle Subscribe
Views: 9,239
bybyle
by bybyle
05-10-2018|08:12 AM
Replies: 0
Views: 9,239
I've been following a reallusion tutorial and animating characters in iclone and exporting as alembic into Maya. Everything is working fine except...
Thread by: Shermon Subscribe
Views: 10,913
Shermon
by Shermon
16-07-2018|10:35 PM
Replies: 0
Views: 10,913
Hey - I am trying to make a jester's hat. I need the hat to be floppy with little white balls at the end of each spikey bit. The hat is attached to...
Thread by: twyeld Subscribe
Views: 9,788
twyeld
by twyeld
21-05-2018|11:32 AM
Replies: 0
Views: 9,788
I am trying to simulate the motion of a double pendulum in maya 2018, but can't figure it out. I have tried both ncloth and using a gravity field,...
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Views: 10,212
bmyonatan 01-03-2018|09:09 PM
Replies: 0
Views: 10,212
hello. i'm wondering, if there is any way to instance particle emitters. i want to use curve flow so that created particles were replaced by...
Thread by: mickhah Subscribe
Views: 10,779
mickhah
by mickhah
02-02-2018|04:55 PM
Replies: 0
Views: 10,779
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