Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-07-2019 , 05:44 AM
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Huge rendering time with maya fluids and arnold (2018)


I'm working on a scene were a car drives on a dirty road, which creates a lot of smoke/dirt.

I did it with maya fluids pretty fast, but here's my problem :

When I render, without the fluid the render takes 18 seconds. But when I add the smoke, the render takes like 10 minutes, maybe more I'm not sure.

Do you guys know how can I reduce the rendering time with arnold?

Thanks a lot !

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