Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-12-2023 , 10:37 AM
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UV rectangle not square?

Hi,
I have a problem. I would like to create a rectangular texture instead of a square texture to improve the layout of my UV. Like in the picture.

How can I set Maya not to layout the UV shells in a square but for a 2048x1024 texture, for example? This may be a daft question, but I rarely work with Maya.

Greetings mo411

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Last edited by mo411; 11-12-2023 at 12:00 PM.
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