Landscape deformation
Hi Everyone
I've just moved over from Max to Maya (new job). Anyone got any tips about how to quickly deform subdivided planes into rolling hills?...in Max I would of used the paint deformation tool. In softimage I would of used Lattices..(max lattices were not much good -Mayas are a bit unfriendly too) Any ideas most welcome.....preferably without texture distortion...maxs paint tool was excellent for that.. regards -Mikey |
maybe the sculpt geometry tool?
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Ok i'll give that try....
Process of elimination at the moment....thanks |
Yup that works good enough..
cheers! |
cool
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