Rendering File Types Are Frame Number
Hey all, today when I was rendering my first animation in Maya 2015 student version a very big problem happened..
The files are saving as whatever the frame number is.. What I mean is, I selected it to render as a .png file type but it is rendering in a file type that is the frame number.. So, frame 1 would be in file type "001" and frame 2 would be in file type "002" so on and so on.. If you're wondering what the animation is, it is just a basic rig moving.. and that's practically it.. The rendering seems fine in the script editor too.. Sorry if I seem dumb with this, I am new to Maya. Any help? Thanks |
In the common tab of the render settings, under the "File Output" section, what's the "frame/animation ext" set to?
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Well.. when I set it to name.#.ext it worked..
Btw, I was following the SimplyMaya tutorial on this :P |
he files are saving as whatever the frame number is..
What I mean is, I selected it to render as a .png file type but it is rendering in a file type that is the frame number.. So, frame 1 would be in file type "001" and frame 2 would be in file type "002" so on and so on.. If you're wondering what the animation is, it is just a basic rig moving.. and that's practically it.. The Indian Financial System Code (also known as IFSC) is a 11 character code for identifying the bank and branch which an account is held. The IFSC code is used both by the NEFT, RTGS and IMPS finance transfer systems. Know About IFSC Code National Electronic Funds Transfer (NEFT) is a nation-wide system that facilitates individuals, firms and corporates to electronically transfer funds from any bank branch to any individual, firm or corporate having an account with any other bank branch in the country. NEFT transfers are also referred as e-cheques as the funds are not transferred in real-time and the funds are settled in batches. visit: http://mobilenumbertrackr.com |
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