Rig to Mocap FBX
Guys,
I am having a problem here to make the HumanIK rig to follow the Mocap FBX rig. I have already re-target all the joints from the Mocap rig and it usually works perfectly but I don't get why now I get this strange error. The geometry of the monkey just disappears and when I find it in the OUTLINER and click F it leads me to the reference locator of the Mocap rig!!! Please take a look at the video : https://youtu.be/l25EAejItRg I know I miss something but I can't get what!? :twins: |
Am I always asking questions no one can answer?
My last 3 posts on this forum have lots of views and not even a single answer !!! :help: |
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