question on lights
hey guys im pretty new to maya and all. jus tryin sum tuts on the internet and decided to try somtin. but i ran into a problem on the lightin part. ok so here the scene
http://img485.imageshack.us/my.php?image=b4mw5.jpg the object with a blinn, the two planes with lambert attributes. the plane which is slanted is using final gather rays onto the object. ok now here is the render http://img295.imageshack.us/img295/8858/aftermt0.jpg my question is when i renderd it, the object is now showing two colours as you can see in the render. it goes from dark blue to light blue . can some1 please tell me what has happend here or is it supposed to be like that and what can be done to fix it..... thx |
I'm not exactly sure what you're saying to be honest... but at a guess, the light blue bit you are describing is a reflection of the plane to the left of the sphere object. If you are talking about the very left side where the blue is more luminant, I think thats just an effect the light has at that angle on that shader.
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