swimming texture
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i have a problem with "swimming" texture. i have animated human skeleton. i used 3d procedural bump map. but this map swimm, when skeleton move. how can i fix 3d bump node to skeleton?
i attached image. problem is in this node. sorry for my english. |
try parenting the texture to the skeleton. this way it will move along with it and not "swim" when the skeleton moves.
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i cant parent texture to skeleton. i have maybe 150 bones!
and 150 shaders - bye bye rendering.:rolleyes: |
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