How to extract (separate) a piece of polygon geometry
Hi,
probably a simple question here but, how can I extract (detach) a piece of polygon geometry? EG. remove the arm off a character (without deleting the rest of the geometry)? I want the arm to come off as a big chunk not in individual polys. I'm using Maya 7.01 PLE Thanks in advance Regards Jim |
select the faces u want to extract
under the polygon modelling menu there should be one called extract make sure u delete both bits of geo hist after though |
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