Fluids Question !
well i was thinking abt fluids effects....we can use its ocean feature to demostrate oceans.....but we always get a look like the middle of the ocean....
lets i want to create an ocean's shore like waves coming and the going back..... Any Suggestions..? |
create collision with an object, and then key the wake
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Plus, in the ocean shader/texture you can key the amount of foam that happens when you need it as well:)
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yeah i have tried doing that......but still it does...works good
well i want to do an effects.....that is in PS game "Final Fantasy 8" starting sequence....a coast of sea....water does'nt collide with something it just moves over the coast ....like a beach....from near less water and as u move on the water gives u look that its getting deeper... like a camera movement from shores to ......the deepes ocean... .....hope u understand. |
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