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-   -   Texturing Realistic Gold (https://simplymaya.com/forum/showthread.php?t=30937)

Colobus 19-09-2008 05:44 AM

Texturing Realistic Gold
 
G'day there,

I was just wondering if someone could give me some tips on settings to use for a Blinn (or any other shader for that matter as long as I can plug in my normal map) to create realistic reflective Gold texture?

BennyK 19-09-2008 06:57 AM

I think it should be something with brown-yellow color and chrome...
You need to have an environmental sphere on Reflected Color
and high reflectivity and specularity.
Hope this helps,
Benny

bendingiscool 19-09-2008 07:00 AM

Go over to highend3d.com, they have a couple of gold and similar shaders you can download, not sure on their setup but have a mess round with em.

Chris

Colobus 19-09-2008 10:44 PM

Ok I've got some interesting effects going which I'll post soon.

Now would anyone know how to get that oily rainbow effect you tend to see in gold?


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