Using a wake effect Per Partical
I need to know how to make per partical wake effect i tryed doing it manually but have been unsucessful.Any help would be appreciated.
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Hello,
what do you mean with a per particle wake effect? Has the wake to be on a ocean or pond ? al |
I creating a raging molten sun and i want to have invisible particles penitrate it from all side and create wakes, hopefully looking like small explosions on the surface.
So i have the sun set as an ocean shader and the emitter in the centre of the sun so the particles fly out through it making the wakes. I have tried adding the wake to the particles but it just makes abox around the emitter. I think this clarifies what im trying to do a bit more. |
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