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-   -   Emitter (https://simplymaya.com/forum/showthread.php?t=30229)

Phizzon 25-06-2008 01:04 AM

Emitter
 
I'm looking for a tutorial or help in finding out how to continuously create lots of the same shapes through emitters or some other way.

I want to make a massive plane and keep spilling spheres onto it.

Gen 25-06-2008 05:20 AM

If you just want spheres you can use the sphere particle type , or if you want it to emit models instead, you can use the instancer replacement thingy.

ragecgi 25-06-2008 06:01 AM

1 Attachment(s)
GecT is correct.

Create an emitter, set your particle render type to "Sphere", and set the rate to the default 100 to test with.

Select the particleShape, then shift-select the plane, and go to Particles > Make Collide.

Select the particleShape, and apply a gravity field.

Basicly, that should do it.

See my attached Maya 8.5 demo scene to see the tweaks I made to things such as spread, direction, GeoConnector resilience (bouncyness), friction, etc.

Learn from it, and check the help for more details regarding specific terms and functions:)

Good luck!

ragecgi 25-06-2008 06:03 AM

1 Attachment(s)
Here is an image of the result of the above Maya file:)


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