-0 on arm rotations
hi everyone.
im still trying to set up an arm for my character following the maya handbook. When i move the end effector and then change the ik handle bac to sticky some of my rotations go to -0. is this ok ? if i type in 0 to try change it it doesnt do any thing please reply someone?! thanks |
Those values are fine. That's just something Maya does.
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