Removing Trax Animation
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OK I have searched me 'Maya Character Animation Book' and cannot find me answer so I'll ask you lot :D
I have a trax walk cycle for me Knobby character using a character set, when I plonk this clip on him he does his walk. When I remove the clip knobby doesn't go back to his default arms stretched staring straight forwards pose but adopts the first keyframe of walk clip... How do I get him to adopt the initial arms stretched staring straight forwards pose other than manually doing it? |
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