Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Transforming polygon faces by their Normals? (https://simplymaya.com/forum/showthread.php?t=22425)

kavelle 21-07-2006 04:44 AM

Transforming polygon faces by their Normals?
 
Lets say I select 10 faces with normals pointing in different directions, is it possible to move each relative to its normal at the same time?? I realize you can align the pivot to ONE of the faces, but I want each to move independently on their own axis relative to their normal. Any ideas??

Thanks!

vladimirjp 21-07-2006 12:42 PM

unfortunately maya [even v 7.0] still doesnt have a solid tool to move/slide/scale along normal.

but its possible, but only works on poly verts. select the face u want to scale along their normals, then convert them to verts [edit poly>selection>convert>to verts]
then in the edit poly menu there is the move component tool. that will move them locally in the normal direction.

kavelle 22-07-2006 07:48 AM

Ah, as it turns out there is a very good tool for moving multiple faces by their normals! Thanks for trying though.

Edit Polygons -> Move Component

works just as I wanted!!


All times are GMT. The time now is 09:18 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018