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-   -   camera x-axis problems (https://simplymaya.com/forum/showthread.php?t=32995)

goronpie 31-08-2009 06:52 AM

camera x-axis problems
 
switching between maya 2009 and 2008, and vice versa, I have a rather annoying problem.

when i open the project, everything in my viewport is rotated exactly 90 on the x-axis.

this is particularly annoying with rigging and meshes, because pivot points are all over the place. so its a bitch to move everything back to where it is suppose to be.

any thoughts?

thanks

daverave 31-08-2009 07:43 PM

Have you tryed importing it with preserve referances on..........dave

goronpie 04-09-2009 03:27 AM

sorry dude, your idea didn't work :(

goronpie 17-09-2009 04:41 AM

i figured out the solution, in prefrences, i set up axis to y, instead of axis z.which is where it was.


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