Boolean difference messes up geometry all by itself
1 Attachment(s)
The pictures here represent before and after a boolean difference. All the other holes is made exactly the same way, but the last hole messes up everything.
Anyone got some good idea on how to fix this? |
1 Attachment(s)
After Polygon > Boolean > Difference
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Did you receive an error message?
In the error log? |
Is the geometry of the other holes lost or just hidden under a plane?
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Just hidden under the plane, but I scrapped the part and are doing it in another program, and will import it later, hopfully it will look better. It's a bit sad that maya doesn't work with booleans in a proper volumetric way, I really like modeling like that. But I just have to composite in something and hope for the best. 8)
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You should have tried to insert some faces before booling.
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