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-   -   The Sensational Spiderman (https://simplymaya.com/forum/showthread.php?t=12725)

dae 23-07-2004 04:05 PM

The Sensational Spiderman
 
1 Attachment(s)
low poly model of The Sensational Spiderman, still load of things to do and tweak mainly UV's I think, going to do a better texture with the web lines, any advice on how to make the texture and anything else better are welcome.

dae:)

mtmckinley 23-07-2004 04:10 PM

That's looking pretty cool!

I think his forearms seem a bit too long, but the arm itself looks like the right length. I think you just need to move the elbows out a bit.

Keep it up!

dae 23-07-2004 04:35 PM

thanks mike, will take a look at those elbows

Dae

MainlineX 23-07-2004 04:59 PM

Nice work dae!! :)

dae 25-07-2004 06:19 PM

update
 
1 Attachment(s)
trying to get the webbing to work, gave it a bump map, starting to get to grips with UV's.

Dae

dae 25-07-2004 06:26 PM

update
 
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change the elbows

dae 25-07-2004 07:07 PM

update
 
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finished the layout oof the webing on his chest.

Dae

dae 25-07-2004 07:11 PM

ref
 
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just some reference

dae 25-07-2004 07:15 PM

just testing the IMG thingy
 
just testing the IMG thingy

dae 25-07-2004 09:35 PM

off to bed
 
had to a pose before I go to sleep.

Dae:D http://www.mvorster.co.uk/project_im...man/step-7.jpg

NextDesign 25-07-2004 09:41 PM

Very cool mate! I really like it. Keep it up!

ransick 26-07-2004 08:33 AM

wow this is really nice stuff you got going around here... are ya going to do some enviourment aswell ?

dae 26-07-2004 08:52 AM

Thanks Peltra and Ransick, I am going to do the Chrysler Building as a prop for Spider-man as I want to concentrate on character modeling and texturing.

Dae

tezza 26-07-2004 11:58 AM

i like it. looks like you can use it in a computer game

dae 30-07-2004 08:45 AM

update
 
1 Attachment(s)
UV mappin Spidey chest, back and head is not easy, is some stretching allowed? as the webbing lines are a bit of pain, but this is most likely down to my bad UV mapping.

Dae

dae 30-07-2004 08:56 AM

back again
 
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gave him a bit of reflection for his eyes.

dae 30-07-2004 08:59 AM

and again
 
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C&C's are welcome

FubaR 30-07-2004 04:23 PM

that looks definitely nice !

Kurt 30-07-2004 04:37 PM

Very nice dae.... I almost want to play with the model for some animation hehehe.

Great job...

Jay 30-07-2004 07:13 PM

I think its pretty neat. I would get in there and tweak those uvs a bit more, as much as they can be a pain you'll be even more satisfied with it if you get those right. Well done.

I agree with Kurt too!!!

_J

RubberChicken 30-07-2004 09:07 PM

Thats very nice, and from those renders it looks quite high poly. He would make a very cool unreal tournament model :D

dae 31-07-2004 09:35 AM

At the moment the model is sitting on 3246 tri's, there are quite a few that can be deleted to reduce the total if I need to.

I will continue to tweak those uvs as I have redrawn the webbing.

Thanks for the positive comments and advice, they help alot.

Dae

dae 31-07-2004 11:39 PM

update
 
Revamped the textures much happier with them now, did a quick turn around of him
http://www.mvorster.co.uk/project_im...der_man_10.jpg
small animation here (less detail) 1.7mb

large one here (bit more detail) 4.5mb

good night
Dae:)

dae 01-08-2004 04:47 PM

update
 
Started the Chrylser Building

http://www.mvorster.co.uk/project_im...hrylser_02.jpg
added a little spider-man for scale.

Dae:)

RubberChicken 01-08-2004 05:17 PM

Nicely done, the only thing that could use a little more work are his hands, again good work.

Jay 01-08-2004 05:23 PM

Dae
The Textures look much better, well done!!!

_J

DrRobotnik 01-08-2004 09:33 PM

Very cool!!! Looking foward to him in action.

dae 01-08-2004 09:41 PM

Thanks, to tell you the truth I am also looking forward to seeing him action, that should be soon, will take a look at his hands and see what i can do but for of to bed I am so tired.

Good night
Dae

dae 03-08-2004 04:18 PM

bones
 
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giving him some bones:)

dae 04-08-2004 01:00 PM

rigged and ready
 
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rigged and ready well I think he is.

Dae

mtmckinley 04-08-2004 01:25 PM

Is it just my eyes, are are your arms connected to diferent joints? Any reason why?

dae 04-08-2004 01:38 PM

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i dont think so, I think this may help

dae 04-08-2004 01:52 PM

If you can see anything that doesn't make sense, piont out to as I had no idea what I was doing, what I was doing was following a tutorial of the net.

Dae

dae 04-08-2004 02:30 PM

it works and doesn't work, I have no idea whats wrong anyway, I am going to take break from him and start texturing the building and then come back and try rig him.

Dae

dae 02-04-2005 12:14 PM

Well I decide to go back and correct the flow in the model, also decided to try a normal map as well, here it is, it is not very strong for some reason when I add the costume texture it is barely visible, any help is useful.

dae 02-04-2005 12:15 PM

1 Attachment(s)
I hit the wrong button


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