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I also have the FAT, and it's awesome; I absolutely love it. It also comes with an application called Frapper, which will do exactly what you want. Face robot is another alternative. |
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I just downloaded it this morning before going to work. Fired up the plugin for Maya and ran some quick tests with the UI. Very interesting. Just a quick question for now, does FAT track eyes movement too? Cheers. |
FAT has a lot of tools in it.
The AFS doesn't do motion capture, but sets up a rig for you to animate on. Once you have this rig, you can either animate it by hand, or use their Frapper application to generate the animation for you. |
I was just reading this page http://wiki.animationsinstitut.de/do...oolset:afs2012 and pretty much came to the same conclusion as well.
I thought it would do though. However, for what I understand, it allows you to attach your motion captured data and hook it into FAT. Please correct me if I'm wrong. For FaceRobot, it looks like that it comes only for Softimage. Not Maya. |
Yes, the Frapper application gives you animation curves that can be mapped onto any AFS-rigged character.
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I think what I'm going to do is really take baby steps here.
1. Import a new base mesh and transfer (clone) the animation back into the new mesh. 2. Create my own facial mocap expression, then bring it on and test in the FAT sys. 3. Transfer the mocap....... Man.... this is looking very very complicated. P.S. As long I know how to transfer my facial capture in FAT to their native rig and export that info into Maya, I think is a big achievement. Then is matter of tweaking... well, at least this is my humble thinking... |
cgisoul have you had a look at face robot I think you get it with softimage..........dave
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Hi dave,
I will try that. I heard and saw a lot of face robot the last few years. Never thought I would be so interested in animation mocap as I am nowadays. Specially after experiencing the ipisoft. Will definitely try that one too and see what fits better for my brain ;) Hope the videos I made showing the ipisoft maya workflow was of your interest :) Cheers and thank you for the suggestions everyone. I will start a new thread later talking about my findings. Cheers. |
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