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wod 18-10-2007 04:09 PM

an interior
 
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starting a project that i wana to actually finish now, going for an interior, some sort of office room or study type room. thought i would start a w.i.p as i have never really done one up here before and would like some proper feedback. i wana try and be as detailed as possible in both rendering and modelling so im guna take my time on this one.

here is the start

wod 18-10-2007 04:10 PM

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and the wires

arran 18-10-2007 09:03 PM

definitely looks like a good start... more stuff! ;)

wod 01-11-2007 11:12 AM

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not really had much free time recently but have now so i can really get into it now. added some bits and bobs around the desk... still want to add more clutter though

wod 01-11-2007 11:14 AM

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...

gubar 01-11-2007 04:46 PM

Looks nice, like the curtains particularly.

How did you make them?

cheers,

gubar

wod 02-11-2007 06:28 AM

cheers gubar

the curtains were just made by making an e.p. curve in the shape that you think looks good for curtains, then i duplicated it and changed it slightly and moved it down. then lofted between the 2 curves.
and to get them billowing in the wind i just used a lattice deformer. thakes a while to get them looking ok, still not happy with the one on the left at the mo.

wod 02-11-2007 12:10 PM

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started on a sort of TV cabinet thing...

crits and comments welcome!!

gohan1842 02-11-2007 03:00 PM

The objects are looking nice, but I'd like to see some composition. All the random objects aren't giving me an idea as to what you're going for.

wod 03-11-2007 10:21 AM

cheers.

gohan1842 is this what you mean?
want to put a sofa in the corner under the camera clutter up the desk more.

wod 03-11-2007 10:23 AM

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... forgot to put it up!!

gohan1842 03-11-2007 12:40 PM

Ah, yes. I like it a lot so far. I see what you mean with the sofa idea.

wod 07-11-2007 06:12 AM

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trying to get the sofa to look good. i'm stumped! how can i make it look better than this because im not very pleased with it...

wod 14-11-2007 01:40 PM

i've finsihed with the modelling for the time being. still not happy with a few things, the sofa for instance. want to crack on and get some textures applied. i will probably go back and tweak models and add things as i go.

crits and comments encouraged!

http://i90.photobucket.com/albums/k2...inet-combo.jpg

http://i90.photobucket.com/albums/k2...f/tv-combo.jpg

http://i90.photobucket.com/albums/k2...desk-combo.jpg

http://i90.photobucket.com/albums/k2...sofa-combo.jpg

http://i90.photobucket.com/albums/k2...ains-combo.jpg

http://i90.photobucket.com/albums/k2...top1-combo.jpg

evil_milk 15-11-2007 09:08 AM

A very good start! I really like the books. Keep us updated.

wod 15-11-2007 11:26 AM

thanks alot, there actually meant to be DVDs but i think making some books might look better, so cheers!! :beer:

going to start some renders now. get the basic global illumination and final gather down defore i start adding textures.

Rhetoric Camel 15-11-2007 07:52 PM

what kind of renders are those? I like the way they look a lot.

wod 16-11-2007 05:11 AM

they are just amibient occlusion renders, and then i used the vector render to render out the wire frames, then put the two together in photoshop.. you know how to do them or do you want me to explain??

Rhetoric Camel 16-11-2007 10:44 AM

yup I know how to do both, but combining them in photoshop is something I haven't learned yet, it's probably pretty easy though huh?

wod 17-11-2007 03:37 AM

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yeah it is easy, just gotta open them and then drag the wire over the top of the render then fiddle with the blending modes to make it look good, and that about it...

anyway, started a little bit of texturing and basic renders

zico_samagoria 19-11-2007 06:40 AM

hi .. first of all you have done a really nice work secondly i want to ask you a question ... how could i render a scene mental ray with it's wire frame as you done in the latest pictures

wod 20-11-2007 12:12 AM

you have to render using the maya vector render.. what you have to do is.....
make sure that the maya vector render pluging is loaded.
then either creat a camera or use one of the defaults and go to its attribute editor. scroll down to the enviroment tab and change the background colour to white.
open up the render globals and uncheck the fill objects box and check the include edges box.. and away you go!! change the colour and line thinkness as you want!

hope that helps..

zico_samagoria 20-11-2007 02:06 PM

THANKS for your help ..... great man

wod 20-11-2007 09:33 PM

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dont mention it....

just a small update..

wod 25-12-2007 04:58 AM

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i havent been able to do much on this for a while due to the christmas and all that... made a small bit of progress, alot of tweaking to the GI and. not to much else to be honest.

arran 25-12-2007 05:07 AM

nice job - this is looking very cool. you need a chair though...;)

wod 25-12-2007 05:25 AM

thanks!

lol, yeah i no, i think that may be next!

wod 23-01-2008 09:24 PM

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Aint been able to do much for a while. but started getting back into it now.. i was getting bored of looking at the same thing over and over so i started on the other side...

the brown on the sides of the cabinet are just temp.. let me know what you think and what i can do to make it better!

njon 08-02-2008 06:35 AM

wow...beautiful!
Cant wait to see the final result.

I am trying to get natural looking lighting in maya mentalray and its taking some time.
You seem to have acheived that long ago.
What is the config of your PC?

Thanks

wod 08-02-2008 08:09 AM

thanks very much,

if you want to start learning it i used to the digital tutors interior rendering tut to get me going. workl really well at giving me the basic knowledge, and freom then on you jut gotta try stuff out!

my PC is AMD 5000+ 2.8 dual core
2 gig ram at the moment
2 nVidia 7600 in SLI

any questions just ask!

njon 08-02-2008 11:35 AM

Oh good.

Mine is a:
core 2duo Intel 2.6Ghz
2GB ram

and I feel its pretty slow for me.

I LOVE your line "Any questions, just ask"

:-)

Thanks.


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