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Posted By russian box On 12-09-2011 | Views: 3,279 Replies: 9
Forum: Maya Modeling
:(

Well i've been playing with the ring extrude method you mentioned but i've noticed it doesn't give good topology.

This will be smoothed to form highpoly geo and also then used for lowpoly...
Posted By russian box On 10-09-2011 | Views: 3,279 Replies: 9
Forum: Maya Modeling
filleting a control vertex,

i have drawn out a curve and want to fillet some corners to give me a nice rounded section.

in max you select the vertex and fillet it
...
Posted By russian box On 10-09-2011 | Views: 3,279 Replies: 9
Forum: Maya Modeling
OOOH this seems to be doing what i want too. only problem is i can't see where to change the thickness of the tube?


edit: silly me. i scale the circle :O


Thank you
Posted By russian box On 09-09-2011 | Views: 3,279 Replies: 9
Forum: Maya Modeling
Hello ctbram,

While getting annoyed at Mayas lack of curve to tube/pipe simplicity that max has one of the guy who makes maya suggested i use painteffects.

i.e make curve > add paint effects =...
Posted By russian box On 09-09-2011 | Views: 3,279 Replies: 9
Forum: Maya Modeling
Hello Simply Maya, I'm new here!

I am currently transitioning over From Max to Maya.

I'd like your help but i don't want to spam the forums with different topics.

So right now i am working...
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