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Posted By Gaucher On 24-10-2011 | Views: 6,679 Replies: 8
Forum: Maya Modeling
Thanks mates, seems to be a bit more complicated but still fair enough to get the job done. I switched from Max to Maya long time ago cause MAYA KICKS ASS obviously :D
Posted By Gaucher On 23-10-2011 | Views: 6,679 Replies: 8
Forum: Maya Modeling
Cool. as I know about birail, You allways need kinda two rail curves and the other thing is, that the result is not like a tube but more like a semi tube so the disadvantage of birail in my case is...
Posted By Gaucher On 19-10-2011 | Views: 6,679 Replies: 8
Forum: Maya Modeling
Hi,

I'd like to ask if there is a way ( and I guess there is but I just can't realize where ) how to extrude a surface along path with multiple profile curves defining the newly created surface....
Posted By Gaucher On 17-10-2011 | Views: 6,195 Replies: 8
Oh man, thats the very most awesome hint. Many thanks
Posted By Gaucher On 10-10-2011 | Views: 6,195 Replies: 8
Oh man, I guess unfold does the trick!

Thanks for help You rock
Posted By Gaucher On 10-10-2011 | Views: 6,195 Replies: 8
I wouldn't give a shit about a small scale but the goal here is to produce a graphic which is ment to be cut from paper so the model can be constructed in real. It can't be seen using checker but...
Posted By Gaucher On 09-10-2011 | Views: 6,195 Replies: 8
Hi, thanks for reply. My problem though is a bit more complicated. Actually it's not a nurbs surface but a polygon detached from a model. The only thing I know about it is that it's completely planar...
Posted By Gaucher On 05-10-2011 | Views: 6,195 Replies: 8
Hi,

I would like to project UV on a plane based on its normal, because I don't know the rotation of it and need to get perfect representation in 2d without any optical scale. Is there a way how to...
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