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Posted By JanGuest On 23-05-2016 | Views: 1,974 Replies: 1
I have a 96 frame animation of an object circling a motion path. I'd like to double the animation to 192 frames. How to make it happen?
Posted By JanGuest On 18-05-2016 | Views: 2,852 Replies: 0
I'm using ghosting on a moving object in Maya. Looks good, but when I render, only the original object shows. Can Maya render the ghosts?
Posted By JanGuest On 24-03-2016 | Views: 5,995 Replies: 8
I was away and just tried the Move Seam as you described and it works perfectly! Thank you very much.
Posted By JanGuest On 17-03-2016 | Views: 5,995 Replies: 8
Thanks for your patience. When I attached the cube to the ellipse, the start (1) and end (96) positions came up as shown. I did as you suggested and moved the starting point (1) as shown and that...
Posted By JanGuest On 11-03-2016 | Views: 5,995 Replies: 8
Yes, it snaps to the starting marker. Picture an ellipse, almost circular. When I attach the object to the motion path, it gets placed at the 12 o'clock position, frame 1 of 96. When I start the...
Posted By JanGuest On 10-03-2016 | Views: 5,995 Replies: 8
Thanks but how does the polygon snap to a particular starting position on the motion path (the ellipse)? What if I want to choose a different starting position on the ellipse for frame 1?
Posted By JanGuest On 08-03-2016 | Views: 5,995 Replies: 8
Probably an easy one for you...I have a polygon that I have attached to an ellipse as a motion path. Frame 1 shows the polygon in a position on the ellipse, for example, as north. How do I make the...
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