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Posted By 3Demon On 27-01-2005 | Views: 1,592 Replies: 10
yeah, It's the ambient occlusion, fake GI tool. I've been out of it tonight. I was thinking about photon mapping at the time :S Just to clear up for everyone else.

"Subsurface Scattering

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Posted By 3Demon On 27-01-2005 | Views: 1,592 Replies: 10
The dirtmap shader is a great SSS fake. With some tweaks you can make the grain a lot less subtle. Looking good though.
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