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Posted By daverave On 22-04-2014 | Views: 5,013 Replies: 16
Forum: Maya Modeling
Here is a texture with a displacement on it, you would have to have a different texture for the dome that fitted the UVs better..........dave
Posted By daverave On 19-04-2014 | Views: 5,013 Replies: 16
Forum: Maya Modeling
Just another way using a texture but it would also need a lot of work to fix the seams and I would use a displacement map to give the mesh some depth.............dave
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