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Posted By Minstrel On 16-01-2008 | Views: 11,208 Replies: 50
Hey Guys, thank you so much for the comments. I personally think they eyes are slightly too big and the face is a bit too wide as well, but I dont have the energy to keep on tweaking the face for...
Posted By Minstrel On 16-01-2008 | Views: 11,208 Replies: 50
Hi Guys, Here is an update. I played some more with the hair and the compositing.
Posted By Minstrel On 13-12-2007 | Views: 11,208 Replies: 50
Hey Funky, thanks for the comments. I messed with it some more and realized that the alpha maps I was using had some unwanted transparency and corrected it. I think I got the hair to look more...
Posted By Minstrel On 08-12-2007 | Views: 11,208 Replies: 50
Hi All, I added another hair system at the front and tweaked the existing one. Its looking a bit wet in my opinion, not what I wanted but getting there.
Posted By Minstrel On 06-12-2007 | Views: 11,208 Replies: 50
Hi All, here is another attempt at the hair. I am going to add another hair system to add some banks.
Posted By Minstrel On 04-12-2007 | Views: 11,208 Replies: 50
yep, its a child, its suppossed to be a 5-6 year old. I keep tweaking the hair but I can't get the right look yet. I'll keep updating the picture above with my latest iterations. I like to post...
Posted By Minstrel On 01-12-2007 | Views: 11,208 Replies: 50
Hi All,

I did tons of more tweaks to the model itself, particularly the eyes. And got tired of it so I moved back on to the hair. I did a lot of experimenting on layers and ended up using fur...
Posted By Minstrel On 12-11-2007 | Views: 11,208 Replies: 50
Yeah, i ended up inserting a couple more loops around the eyes to avoid the stretching, especially around the eyebrows, and it worked.
Posted By Minstrel On 12-11-2007 | Views: 11,208 Replies: 50
I played a bit with the shape of the eyes and the ears. Thank goodnes I can do all these changes without having to redo the texture maps..
Posted By Minstrel On 09-11-2007 | Views: 11,208 Replies: 50
Thank you Aiko. The eyelashes are actually modeled. There was an old thread from Jay, must have been a couple of years ago...that included a link to a tutorial on how to do it. It basically...
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