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Posted By orgeeizm On 05-03-2004 | Views: 4,403 Replies: 34
Well first things first is the interface, know your way around.. Then learn how to build things, changing their build options, moving points around..just you know, get the hang of the tool. Then if...
Posted By orgeeizm On 05-03-2004 | Views: 4,403 Replies: 34
thnx kbrown :) you nurbs master you!

vedic kings, i have done it that way before, i learned about it using TheHobbits head tutorial. I like that method cuz it feels like im drawing it. i should...
Posted By orgeeizm On 04-03-2004 | Views: 4,403 Replies: 34
took me abit longer today.. bout an hour 15min. i kinda have an idea for this guy, so i think im gonna finish him and add the rest later on when i finish the sm challenge. ill draw a concept for him...
Posted By orgeeizm On 04-03-2004 | Views: 4,403 Replies: 34
thnx mr bojangles, fire_master..i'm getting a feeling of making this a twice a day thing. ill see what i come up with later on. gotta work on modeling for my sm challenge entry. :D
Posted By orgeeizm On 03-03-2004 | Views: 4,403 Replies: 34
messy wire.
Posted By orgeeizm On 03-03-2004 | Views: 4,403 Replies: 34
i got stuck a couple of times. im not used to modeling bodies yet. gotta practice more.
Posted By orgeeizm On 03-03-2004 | Views: 4,403 Replies: 34
first pic
Posted By orgeeizm On 03-03-2004 | Views: 4,403 Replies: 34
Waki: hehe yeah i was inspired by the nemo guy, plus i borrowed lots of books from the library of mammals, fishes, food, reference pictures so that i can get some ideas when i need them.

Iybrid:...
Posted By orgeeizm On 02-03-2004 | Views: 4,403 Replies: 34
heres the session from this morning
Posted By orgeeizm On 02-03-2004 | Views: 4,403 Replies: 34
twisted: hey thats a good idea. i never thought of speed modeling like that. ill give it a try tommorow and everytime i run into problems on making something.
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