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Forum: Maya Basics & Newbie Lounge 22-08-2020, 08:20 PM
Replies: 1
Views: 8,132
Posted By Gen
Just from the first pic it seems like a camera...

Just from the first pic it seems like a camera clipping issue so check the near and far clip planes in the camera attributes.
Forum: Maya Basics & Newbie Lounge 29-07-2020, 12:09 PM
Replies: 2
Views: 6,952
Posted By Gen
Hey Murambi! :D It's been a while. Hope things...

Hey Murambi! :D It's been a while. Hope things are good. But yeah, about that renderer, I bailed to Redshift. I was forced lol but thank goodness because it's fast and straightforward, especially if...
Forum: Work In Progress 27-06-2020, 09:23 AM
Replies: 8
Views: 24,207
Posted By Gen
Neat! I'll be watching.

Neat! I'll be watching.
Forum: Programming 07-02-2020, 02:57 PM
Replies: 1
Views: 6,554
Posted By Gen
I'm guessing frame is supposed to be the current...

I'm guessing frame is supposed to be the current frame. If that's the case then querying the currentTime command is what you want to do. Basically, anything within the `` will be evaluated so you can...
Forum: Maya Modeling 12-01-2019, 08:41 PM
Replies: 2
Views: 10,562
Posted By Gen
The Modeling Toolkit has the "Transform...

The Modeling Toolkit has the "Transform Constraint" option. You can select to constrain along the surface or edge and just scale the edges to your liking.
Forum: Maya Basics & Newbie Lounge 14-06-2018, 07:09 PM
Replies: 1
Views: 3,861
Posted By Gen
Models are just geometry. What engine can render...

Models are just geometry. What engine can render them would depend on what kind of shaders are applied. Just swap out the Vray lights and materials and for arnold ones.
Forum: Finished Work 03-03-2018, 07:58 PM
Replies: 4
Views: 4,901
Posted By Gen
I definitely see an improvement. I remember a...

I definitely see an improvement. I remember a previous animation where a wolf was chasing a guy and this one is more nuanced and has better camera work. There are still some timing issues so the...
Forum: Lighting & Rendering 07-02-2018, 09:51 PM
Replies: 1
Views: 8,651
Posted By Gen
Yes the Maya frame rate setting does affect the...

Yes the Maya frame rate setting does affect the number of frames rendered. A 5 second animation at 60fps is 300 frames, a 5 second animation at 24fps is a 120 frame image sequence. And yes, AE...
Forum: Maya Basics & Newbie Lounge 18-01-2018, 08:28 PM
Replies: 3
Views: 3,340
Posted By Gen
Yeah I heard about that and I can see the...

Yeah I heard about that and I can see the subscriber requirement being a real problem for many content creators. YouTube seems to be gradually phasing the "You" out of "YouTube" but that's been...
Forum: Maya Basics & Newbie Lounge 17-01-2018, 06:00 PM
Replies: 4
Views: 2,449
Posted By Gen
The bridge operation only works on face or edge...

The bridge operation only works on face or edge selections so yeah, verts will throw an error. There is also the "fill hole" operation (which also works on verts).

And you can upload images here,...
Forum: Maya Basics & Newbie Lounge 05-01-2018, 05:29 AM
Replies: 1
Views: 2,248
Posted By Gen
Normal maps do not alter the geometry so yeah...

Normal maps do not alter the geometry so yeah displacement is the way to go if you want something more than the illusion of depth.
Forum: Maya Basics & Newbie Lounge 22-12-2017, 06:02 PM
Replies: 3
Views: 2,370
Posted By Gen
I thought I might add that with all the talk...

I thought I might add that with all the talk about video cards, hopefully I didn't downplay the importance of a good CPU. You know your pipeline better than I do so if you're using cloth simulation...
Forum: Maya Modeling 21-12-2017, 12:12 AM
Replies: 4
Views: 6,054
Posted By Gen
Ah, then it's likely your scale tool settings,...

Ah, then it's likely your scale tool settings, reinstalling Maya won't help that since the user settings are saved in different location from the installation files. Go to Modify>Transformation...
Forum: Maya Basics & Newbie Lounge 20-12-2017, 09:49 PM
Replies: 1
Views: 2,704
Posted By Gen
I'm not seeing the typical expensive effects like...

I'm not seeing the typical expensive effects like indirect lighting, soft shadows, fluids etc so this frame shouldn't be 10 minutes on a decent PC. What are your machine specs? Are you using Maya...
Forum: Maya Basics & Newbie Lounge 20-12-2017, 07:58 PM
Replies: 3
Views: 2,370
Posted By Gen
Given that a lot of modern renderers have great...

Given that a lot of modern renderers have great GPU capabilities, I'd say at this point, the answer to the first question is yes if you're going with a gaming card.

And as far as suggesting a good...
Forum: Maya Modeling 17-12-2017, 08:18 PM
Replies: 4
Views: 6,054
Posted By Gen
Did you scale/rotate while in object mode or were...

Did you scale/rotate while in object mode or were you in component mode? Like selecting all vertices then scaling, for example. If so, then that's the problem because while the user might see it as...
Forum: Maya Materials & Textures 28-11-2017, 06:43 PM
Replies: 3
Views: 3,230
Posted By Gen
Check out UV sets. In addition to the typical UV...

Check out UV sets. In addition to the typical UV layouts for each object, you can perform a UV projection on a selection of multiple objects into a new set that serves as your "graffiti" layout. So...
Forum: Animation 21-10-2017, 01:59 AM
Replies: 1
Views: 9,530
Posted By Gen
Run this code in a Python tab. The "2" popping...

Run this code in a Python tab. The "2" popping up throughout the code just means that while looping through the list, it will act on every other item, essentially its your "nth item" value. Let me...
Forum: Lighting & Rendering 21-10-2017, 12:41 AM
Replies: 2
Views: 9,054
Posted By Gen
There seems to be an issue of coincidental...

There seems to be an issue of coincidental geometry. Avoid having the liquid and glass sharing faces that sit right on top of each other. Scale the liquid so that it pokes through the inside of the...
Forum: Programming 22-09-2017, 06:20 PM
Replies: 4
Views: 4,986
Posted By Gen
It worked in this scene I made. You could use a...

It worked in this scene I made. You could use a regex with the match (http://help.autodesk.com/cloudhelp/2017/ENU/Maya-Tech-Docs/Commands/match.html)command to find the suffix and convert that to...
Showing results 1 to 20 of 500